Why Average Is Worse Than Bad

I talk a lot about releasing music, setting goals, and measuring progress. The most important part of releasing music is garnering feedback.

Feedback falls into three categories: positive, average, and negative. When you get negative feedback, although it may sting, it’s helpful because you know immediately that something is not working, can pinpoint what’s not working, and then can learn and grow from there.

The tricky part is when the results are average.  Here it becomes easy to tell yourself you’ll “give it more time and see where it goes.” But what does that even mean? Why would anything randomly get better? Bad forces you to grow, while average lets you off the hook.

If you’re falling into the average category right now, don’t let yourself get comfortable. Don’t become the walking dead.



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